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CreaTech

How CreaTech added 1+1 to make £981m

updated
May 25, 2021
Published on:
March 15, 2021

If CreaTech is the investor hotspot you’ve never heard of, it is most likely because it is emerging from two industries already known for their dynamism.

The UK’s creative and digital industries contributed £115.9bn and £150.9bn, respectively, to the UK economy in 2019, according to the Department for Digital, Culture, Media and Sport. Before Covid struck, they had both long been among the fastest-growing areas of Britain’s economy.

Thanks to the rise of digital media and developments such as artificial intelligence, parts of these two industries have become so closely intertwined in recent years that the DCMS figures cannot even separate them completely, with some occupations and businesses counted in the data for both industries.

Tech Nation’s CreaTech 2021 report, however, is one of the first attempts to define and profile this burgeoning intersection, and explain why it deserves to be as well known as other hybrids such as FinTech and EdTech.

The report found that the space where the UK’s creative and tech industries overlap attracted a record £981.8m of venture capital investment in 2020, despite the global pandemic and the UK recession.

Building on the existing business and talent base in creative and tech industries, CreaTech is where innovations in artificial intelligence, algorithms, virtual reality, specialised software  and other areas are transforming creative services, outputs, and processes. The term encompasses both the transformation of the creative industries by technology, and the co-creation of tech products and services.

The Tech Nation report estimates that the UK is the third biggest destination for CreaTech VC investment globally after only the USA and China. UK CreaTech last year took a larger share of all VC investment in UK tech (9%), than the equivalent figures for the USA or China (both about 6%). Last year the UK received twice  as much CreaTech investment as the next biggest European market, France (£487m), and three  times more than Germany (£266m). Download the full report release.

The good news if CreaTech is completely new to you is that you are learning about it in its early growth phase.

Since 2017, VC funding for UK-based CreaTech businesses has almost doubled. And the relatively small median size of funding details – across UK regions, the median varied between £290,000 and £1.65m in 2020 – suggests that these deals involved funding early stage businesses with prospects for growth and further capital raising ahead of them.

The new report, commissioned from Tech Nation by the Creative Industries Council (CIC), the forum of industry and UK government, in association with Digital Catapult, the leading authority on advanced digital technologies, and Moore Kingston Smith, the accountancy firm, is the first of a two stage process which will also look at CreaTech’s impact on UK jobs and skills.

The UK government has acknowledged the potential of this fast-developing area, with Culture Minister Caroline Dinenage promising to “continue to work hard to encourage and enable the growth of CreaTech”.

The CIC has supported CreaTech throughout its development as it highlights creative industries' ability to find innovative ways to engage audiences and generate business investment and jobs. 

Bringing together parts of two industries to attract almost £1bn of new investment may not seem like an obvious sum to everyone.

But when VC investors, industry leaders and government ministers all agree that the claims of CreaTech’s growth potential add up, it is time for others to take note.

This week (March 15-20) puts UK CreaTech in the spotlight with, in addition to the new report, the following three events on Thursday March 18th:

  • A free Parliamentary Webinar, hosted by Dods, the parliamentary publishing group, with the Creative Industries Council, will be held between noon and 1pm UK time, to discuss the opportunities emerging from CreaTech and the importance of the creative industries to the UK's economic recovery. The webinar will be hosted by Rosa Prince, Editor, The House magazine. Speakers include Culture Minister Caroline Dinenage; BBC Director General and CIC Industry Chair Tim Davie; Jessica Driscoll, Head of Immersive Technology, Digital Catapult; Janet Hull OBE, Chair, CIC CreaTech & Director of Marketing Strategy, IPA; Dr Josh Siepel, Creative Industries Policy and Evidence Centre (PEC); Sarah Windrum, Chair of Digital Creative, Coventry & Warwickshire Local Enterprise Partnership; and Dr George Windsor, Head of Insights, Tech Nation. Register here

  • As part of the SXSW Online Festival (March 16-20), the Department for International Trade will present a session on CreaTech between 5.30-5.55pm UK time on 'CreaTech UK - Where Creativity meets Technology'. Participants include Julian Douglas, Vice Chairman of agency group VCCP; Caitlin Ryan, EMEA Regional Director, Creative Shop, Facebook; Sol Rogers, CEO and Founder of REWIND; and Janet Hull OBE, Chair, CIC CreaTech & Director of Marketing Strategy, IPA. See SXSW Online Festival schedule and ticket details.

  • UK House is also offering a free showcase of the best of UK advertising, art, music, immersive technology, and innovation. A special session from 8.25pm-9.25pm UK time on March 18th will discuss how this could be 'A defining time for CreaTech' with the chance to hear from participants including Sol Rogers, CEO and Founder of REWIND; Andew Chitty, Challenge Director, Creative Industries Clusters and Audience of the Future programmes; and Glen Learmond, Data Scientist, Tech Nation. Register here

As part of its annual ‘Ones to Watch’ platform for innovative CreaTech companies, the CIC is this week also opening invites to applications of businesses operating where creativity meets technology. Keep an eye out for details for applications in our CreaTech section from Thursday.

ENDS

The CreaTech 2021 report is available from:

https://technation.io/the-createch-report-2021/

Report Press Release

See DCMS Statistics on creative and digital industries

 

Image source: BBC Home: A VR Spacewalk: Source: REWIND.

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